Design for Activation

Design for Activation

Design for Activation

Problem Space

WebAR has the potential to make immersive experiences more accessible, but getting started with platforms like 8th Wall was challenging; even for experienced developers.

New users struggled to find the right resources, understand where to begin, and navigate a lengthy onboarding process. At the same time, limited insight into what developers valued most made it difficult to identify and prioritize the features that could have the greatest impact.

PRIVATE CONTENT

Enter passcode to continue